Apothecarist III

Passive

★10

You are a master of potion efficacy. Healing items will recover 100% more HP and mana.

Learned by
Bastille

Passive

★10

5 mana

You start battle with less Ward, but become more powerful as your Ward is recovered. Ward is automatically activated in battle and recovers each turn.

Learned by
Beaststrikes

Attack

★10

80 mana

Swiftly attack thrice with the might of beasts, with a greater chance of dealing critical damage. Total damage is determined by both your attack and magic stats.

Learned by
Beowulf Lvl 225
Bloodshift

Buff

★10

140 mana

Has the potential to temporarily boost many stats, but incur temporary damage over time.

Learned by
Realmshifter Lvl 235
Demigod

Passive

★10

You become more powerful as your HP and mana decrease in battle.

Learned by
Diffuse Ward

Ward

★10

90 mana

Convert 30% of your available Ward to HP and mana. Requires 2 turns in battle.

Learned by
Gilgamesh Lvl 225
Diffuse Ward II

Ward

★10

5 mana

Convert 50% of your available Ward to HP and mana. Requires 2 turns in battle.

Learned by
Gilgamesh Lvl 230
Diffuse Ward III

Ward

★10

120 mana

Convert all of your available ward to HP and mana. Requires 4 turns in battle.

Learned by
Gilgamesh Lvl 235
Dispel II

Healing

★10

Description pending.

Evasive Strikes

Attack

★10

80 mana

Attack twice and reset position, gaining additional critical chance.

Learned by
Realmshifter Lvl 230
Monsters use
Pets use
Fey Cataclysm

Magic

★10

300 mana

Unstable magic that can deal massive earthen damage with a good chance to deal critical damage, but may damage or cause its caster to rot. Requires 3 turns in battle.

Earthen

Learned by
Heretic Lvl 240
Fey Flame V

Magic

★10

280 mana

Deals massive fire damage with a chance to deal critical damage.

Fire

Learned by
Heretic Lvl 225

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