Flare II★5

Unstable magic that can deal greater dragon damage, but may damage its caster.

Dragon

Focus★5

Att ^, Mag ^


Monsters use
Golem's Fortitude★5

Summon the power of a golem. Greatly boosts defenses at the expense of attack power.

Holy II★5

Deals great holy damage.

Holy

Holystrike II★5

Purify your weapon and attack the enemy

Holy

Icestrike II★5

Freeze your weapon and attack the enemy

Water

Jinn's Talent★5

Summon the power of a jinn. Greatly boosts magic power at the expense of your defenses.

Lightningstrike II★5

Electrify your weapon and attack the enemy

Lightning

Mimic's Mischief★5

Summon a mimic. Beware.

Osmostrike II★5

Attack, healing yourself in the process

Physical

Petrify★5

Chance to petrify enemy


Prism Wall★5

Protection from Fire, Water, Earthen, and Lightning


Monsters use
Quasar★5

Starlord summons the power of the cosmos to destroy you. Chance to stun and blind.


Monsters use
Shadow★5

Slaugh pet skill. Deals light dark damage.

Dark


Pets use
Shadow II★5

Slaugh pet skill. Deals moderate dark damage.

Dark


Pets use
Shooting Star★5

Summon a mighty star, with a chance of blinding or burning your opponent.


Monsters use
Sorrow★5

Deals damage according to the amount of beasts one has recently slain.

Sorrow II★5

Deals immense damage according to the amount of beasts one has recently slain. Requires 2 turns in battle.

Spellbreaker★5

Deals damage proportional to the magic potential of an opponent

Supernova★5

Unstable cosmic magic that can deal immense damage, may damage caster

Wail★5

Banshee unique skill. Damages, paralyzes, MagDef down x2.


Monsters use

Pets use
Wisp's Heal★5

Recovers 300 health points and cure common statuses.


Pets use
Wyvern Speed★5

Move like a dragon. Improves both dex and magic power.


Monsters use

Pets use
Wyvern Speed II★5

Move like a dragon. Improves dex, attack, and magic power.

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