Winter Wind III

AoE Magic

★9

200 mana

Deals ice damage to all opponents in battle.

Water

Apothecarist III

Passive

★10

You are a master of potion efficacy. Healing items will recover 100% more HP and mana.

Learned by
Bastille

Passive

★10

You start battle with less Ward, but become more powerful as your Ward is recovered. Ward is automatically activated in battle and recovers each turn.

Learned by
Bastion III

Ward

★10

Grants temporary defenses and grants Ward for 5 turns.

Beaststrikes

Attack

★10

80 mana

Swiftly attack thrice with the might of beasts, with a greater chance of dealing critical damage. Total damage is determined by both your attack and magic stats.

Causes
Blight
Learned by
Beowulf Lvl 225
Pets use
Bloodshift

Buff

★10

140 mana

Has the potential to temporarily boost many stats, but incur temporary damage over time.

Gives
T. Att ↑
T. Def ↑
T. Mag ↑
T. Res ↑
T. Crit ↑
Learned by
Realmshifter Lvl 235
Coup de Grace II

Multi-round Attack

★10

Perform the perfect strike at the perfect time. This attack never misses but requires 3 turns in battle.

Demigod

Passive

★10

You become more powerful as your HP and mana decrease in battle.

Learned by
Despair

Magic

★10

Deals great arcane damage.

Arcane

Pets use
Diffuse Ward

Ward

★10

90 mana

Convert 30% of your available Ward to HP and mana. Requires 2 turns in battle.

Learned by
Gilgamesh Lvl 225
Diffuse Ward II

Ward

★10

120 mana

Convert 50% of your available Ward to HP and mana. Requires 2 turns in battle.

Learned by
Gilgamesh Lvl 230
Diffuse Ward III

Ward

★10

120 mana

Convert all of your available ward to HP and mana. Requires 4 turns in battle.

Learned by
Gilgamesh Lvl 235