Chance to put enemy to sleep
75% chance to cause an opponent to fall asleep.
Deals extra lightning damage to those weak against it.
90% chance to stun an opponent.
Deals extra earthen damage to those weak to it.
Deals light arcane damage.
25% chance per stat to boost a stat.
Greatly boosts attack power, but damages oneself over time.
Deals great non-elemental damage with the potential to hinder an opponent's attack power.
Unstable magic that can deal massive earthen damage, but may damage or stun its caster.
Attack your opponent while spinning, inflecting damage thrice. Your opponent may become stunned.
Protection from Dark
Cures most status ailments.
Attack without care, dealing critical damage to your opponent while taking self damage.
Deals great dragon damage.
Unstable magic that can deal massive lightning damage, but may damage or paralyze its caster.
Deals great holy damage.
Deals holy damage and recovers a percentage of damage dealt. Can also Blind enemies.
Protection from Holy