Bleed

Attack with a good chance of a critical hit. Might cause bleeding.


Monsters use
Bolt

Deals light magic damage.

Charge

Hurl your body into the enemy, causing extra damage.

Physical


Monsters use

Pets use
First Aid

Recover 100 health points.

Flame

Deals light fire damage.

Fire


Monsters use

Frost

Deals light ice damage.

Water


Monsters use

Heal

Recovers 100 HP



Pets use
Lunge

Run at your enemy with your weapon extended for a 50% critical chance.

Physical


Monsters use
Poisonstrike

Attack with a chance of causing poision.


Monsters use

Pets use
Slash

Deals extra damage and may cause bleeding.

Spark

Deals light lightning damage.

Lightning


Monsters use

Pets use
Tremor

Deals light earthen damage.

Earth

Burn★★

Sets an opponent ablaze.

Fire


Monsters use
Critical Hit Bonus★★

Critical hit chance increased.

Critical Hits★★

Critical hit chance increased.

Drain★★

Drains a moderate amount of health.


Pets use
EXP Step★★

Gain EXP while walking

Earthstrike★★

Attack the enemy with earthen power.

Earth

Fire Arrow★★

Light an arrow aflame and attack the enemy. 25% chance to cause an opponent to burn.

Fire

Firestrike★★

Light your weapon aflame and attack the enemy.

Fire


Monsters use
Flame II★★

Deals moderate fire damage.

Fire


Monsters use

Pets use
Freeze★★

Freezes an opponent

Water

Frost II★★

Deals moderate ice damage.

Water


Monsters use

Pets use
Gold Bonus★★

Extra gold from battles

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