A Handsome Trade
Chapter I: 993 DCE
It has been 11 years since the Falling corrupted this world.
Monsters and beasts of myths, stories, and legends rose from the ground to lay waste to all.
And so you start your journey forth.
- Defeat Blue Slime (10)
Chapter II: Goblins
Slimes seem easy enough to vanquish, but they are the least of your problems.
It seems the stronger you get, the more powerful the foes around you.
- Defeat Goblin (5)
Chapter III: Magic
These beasts also know of our magic.
But how? How have they learned our secrets?
- Defeat Goblin Mage (5)
Chapter IV: Lord of the Bandits
Bandits and barbarians still roam the land, pillaging both human and beastkind alike.
Defeating their lords should make rid of them.
- Defeat Bandit Lord (1)
Chapter V: Lord of Goblins
The goblin Lord is perhaps more dangerous than any lord of bandits.
- Defeat Goblin Lord (1)
A Soul's Worth
Eye for an Eye
For the Love of Commerce
Chapter VI: The Draconians
The great dragons created the Draconians in their image to combat both humankind and the Fomorians.
Ithra, the White Knight, created the Frozenguard to keep them at bay.
- Defeat Draconian (10)
Chapter VII: Mages of Draconia
With the power of dragons, the Draconians are naturally gifted in magic.
- Defeat Draconian Mage (10)
Chapter VIII: Lords of Draconia
Defeating the Draconians will not be easy.
If it were, the Frozenguard would have succeeded by now.
Making rid of their Lords should keep their invasion halted, at least.
- Defeat Draconian Lord (1)
A Cure for All
A Hunt for Mythril
A Monstrous Study
A Need for Mythril
A Study of Artifacts
Beast of the Sea
Chapter IX: The Arena
Humankind must keep the healthy sport of sparring up to fight the beasts of the falling.
Battle in the Arena to earn Souls, among other unique items.
- Acquire Soul (5)
Chapter X: King of Lizarr
The Lizarr are ruthless beasts of the sea, some even say they were a failed experiment of the great dragons.
- Defeat Lizarr King (1)
Chapter XI: The Pharaoh
The Lost Pharaohs are decrepit beings of an age infinitely older than that of this one
- Defeat Lost Pharaoh (1)
A Candle Like No Other
A Rocky Past
A Snowy Day
A Windy Day
Chapter XII: The Fomorians
Chapter XIII: The Undead Giant
Oh, the Undead Golem, tyrant of the restless dead.
Some say it is constructed of the unbreakable bones of fallen warriors.
- Defeat Undead Golem (1)
Chapter XIV: Carmen's Pet
You've heard rumours of the great witch, Carman; one who can make you feel ill with just a thought.
She leads a reanimated army of statues, gargoyles, and the forest.
- Defeat Carman's Gargoyle (1)
A Tome of Knowledge
Lost and Found
Chapter XV: Of Dragons
Alas, the dragons can be seen.
These dragons - children of the Great Dragons, roam the land in search of unprepared warriors.
Defeat them to send a message.
- Defeat Dragon (5)
Chapter XVI: Reapers of Ankou
These Repears, the soldiers of Ankou, take their pray only in the night.
Lord Ankou was once a noble of Balor, but was exiled due to his taste for the truly occult.
Defeat his army to weaken his unholy reign.
- Defeat Reaper (10)
Ring of Sacrifice
Chapter XVII: The Eyes of Ra
Gazers are said to be of Ra, the great seer of a desert land.
Defeat one to send a message.
- Defeat Great Gazer (1)
A Hunt of Heads
A Hunt of Heads II
Slayer of Artifice
Chapter XVIII: Return of the Draconians
Chapter XIX: Hound of Balor
The mighty Cerberus, gatekeeper of Balor. This hound is no friend of man.
- Defeat Cerberus (1)
Chapter XX: The Great Witch
Not a soul really knows where Carman came from.
She traveled to this land with her three sons, animating an army of statues along the way.
The truest of warriors have never lasted an encounter with her and her vile spells.
- Defeat Carman (1)
Chapter XXI: Tiamat
Tiamat, the great wyvern, is the dragon lord of the Draconians.
Often referred to as the weaker of the wyvern brothers, he makes up for his lack of strength with his intelligence and Draconian army.
Some say he himself banished Typhon to the underworld.
- Defeat Tiamat (1)
Chapter XXII: Ankou
Lord Ankour was once a noble of Balor, but was exiled due to his taste for the truly occult.
His army of reapers pillage this land, in search of the truly decrepit.
Defeating him will surely be no easy task
- Defeat Ankou (1)
A Hunt for a Hen
Chapter XXIII: The Ljosalfar
Chapter XXIV: The Dokkalfar
Chapter XXV: The Elven Lords
Balor vs Annwn
Chapter XXVI: The Army of Balor
Chapter XXVII: Balor
The King himself has entered this wasteland.
- Defeat King Balor (10)
Chapter XXVIII: Fallen Gods
Ithra, Thor, Vulcan, and Demeter. These four great lords founded the factions of today, but all have succumbed to the falling.
Putting an end to their suffering will be instrumental in restoring peace to this land.
- Defeat Fallen Demeter, the Earth Mage (1)
- Defeat Fallen Ithra, the White Knight (1)
- Defeat Fallen Thor, the Storm God (1)
- Defeat Fallen Vulcan, the Red Knight (1)
Band of Gods