Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7
Archdruid★7

A powerful magician skilled in the art of taming beasts. It is naturally strong against the powers of light and dark and can wield equipment of both the rogue and mage.

2,000,000 orns

Requires: Battlemage or Grand Mystic

Required for: Gaia, Ifrit, Leviathan, Nekromancer/Nekromagus, or Taranis

Skill slots: 10

Preferred weapons: Staffs, Polearms, Archistaffs, Curved swords

Learns: Advanced beast magic

Passive skills: Beast Mode, Life Siphon, Apothecarist


Skills Learned

Drain II Lvl 150, Blast III Lvl 150, Sorrow III Lvl 155, Great Mimic's Mischief Lvl 160, Wisp's Heal II Lvl 165, Wyvern's Wrath II Lvl 170, Cockatrice Breath Lvl 175, Tiamat's Breath Lvl 175