Noble Gaia★9
Noble Gaia★9

An elite force of nature and balance who has truly mastered the powers of the earth below. It is immune to earthen magic and can wield any piece of equipment they choose.

10,000,000 orns

Requires: Gaia

Required for: Deity

Skill slots: 16

Preferred weapons:

Learns: Secrets of the earth

Passive skills: Mystic Feather, Steadfast, Power of the Gods II


Skills Learned

Terraseal Lvl 200, Terrastrike Lvl 200, Cataclysm III Lvl 210, Multi-tremor II Lvl 220, Terraseal II Lvl 220, Terrastrike II Lvl 220, Deific Channel Lvl 225

Nyx★9
Nyx★9
Nyx★9
Nyx★9
Nyx★9
Nyx★9
Nyx★9
Nyx★9
Nyx★9
Nyx★9

An elusive assassin of Balor. It is well versed in taking away enemy defenses, is immune to dark magic, and can wield the equipment of the rogue.

7,000,000 orns

Requires: Arcanic or Atlas Vanguard/Athena Vanguard

Required for: Realmshifter

Skill slots: 10

Preferred weapons: Daggers, Bows, Curved swords

Learns: Forgotten techniques

Passive skills: Mystic Feather, Steadfast, Life Siphon, Dungeon Crawler, Saboteur


Skills Learned

Elementless Lvl 200, Osmostrikes Lvl 200, Omnistrikes Lvl 210, Quadcut II Lvl 215, Swordplay III Lvl 220, Ward of Balor Lvl 225

Omnimagus★9
Omnimancer★9
Omnimagus★9
Omnimancer★9
Omnimagus★9
Omnimancer★9
Omnimagus★9
Omnimancer★9
Omnimagus★9
Omnimancer★9
Omnimagus★9
Omnimancer★9

An unorthodox magus of Avalon that has achieved true affinity with all four basic elements. It can cast multi-elemental spells and can occasionally resist the damage of any basic element. It wields the equipment of the mage.

7,000,000 orns

Requires: Freyr/Freyja or Nekromancer/Nekromagus

Required for: Heretic/Hera

Skill slots: 14

Preferred weapons: Staffs, Archistaffs

Learns: Mixed elemental magic

Passive skills: School of Avalon, Mana Rush, Steadfast, Mana Siphon, Omnimancy


Skills Learned

Magic Arrow III Lvl 80, Scorched Earth Lvl 200, Quakestorm Lvl 200, Magic Sword III Lvl 200, Magic Hammer III Lvl 200, Heat Lightning Lvl 200, Iced Earth Lvl 200, Frostfire Lvl 200, Ice Storm Lvl 200, Arcanus II Lvl 205, Magic Dagger III Lvl 210, Multi-flame II Lvl 215, Multi-frost II Lvl 215, Multi-spark II Lvl 215, Multi-tremor II Lvl 215, Iced Earth II Lvl 220, Frostfire II Lvl 220, Heat Lightning II Lvl 220, Quakestorm II Lvl 220, Ice Storm II Lvl 220, Scorched Earth II Lvl 220, Fey Flame IV Lvl 220, Fey Frost IV Lvl 220, Fey Spark IV Lvl 220, Fey Tremor IV Lvl 220, Magic Strikes III Lvl 225

Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9
Titanguard★9

A seasoned and stalwart holy warrior of Lyonesse that is strongly versed in methods of ward and survivability. It is immune to holy magic and can wield equipment of the warrior.

7,000,000 orns

Requires: Arcanic or Atlas Vanguard/Athena Vanguard

Required for: Gilgamesh/Gallia

Skill slots: 10

Preferred weapons: Swords, Axes & Hammers

Learns: Ward-based skills, Holy skills

Passive skills: Crest of Lyonesse, Second Chance, Steadfast II, Shoulders of Giants II, Siphon Ward II


Skills Learned

Guarding Strikes II Lvl 200, Ward of Light II Lvl 210, Inferno Facade Lvl 220, Tidal Facade Lvl 220, Terra Facade Lvl 220, Storm Facade Lvl 220, Holy Facade Lvl 220, Dark Facade Lvl 220, Divine Bastion II Lvl 225

Bestla★10
Beowulf★10
Bestla★10
Beowulf★10
Bestla★10
Beowulf★10
Bestla★10
Beowulf★10
Bestla★10
Beowulf★10
Bestla★10
Beowulf★10

A storied rank of those aligned with Dragons, this class brings the tales, poems, and stances of war into battle and favors unconventional weaponry. Their offense is determined by both attack and magic stats, is immune to Dragon magic, and can wield any piece of equipment found.

15,000,000 orns

Requires: Bahamut

Skill slots: 14

Preferred weapons: Instruments, Polearms, Axes & Hammers, Archistaffs

Learns: Poems & Ballads

Passive skills: Valhallan Dissonance, Hybrid Monster II, Recharge, Mana Siphon, Critical Hits, Valhallan Protection


Skills Learned

Verse Lvl 225, Beaststrikes Lvl 225, Gait of Kára Lvl 225, Gait of Eir Lvl 225, Verse II Lvl 230, Gait of Gunnr Lvl 230, Gait of Snotra Lvl 230, Verse III Lvl 240

Deity★10
Deity★10
Deity★10
Deity★10
Deity★10
Deity★10
Deity★10
Deity★10
Deity★10
Deity★10

The ancient elves believed they could break the traditions of elemental alignment, but never quite succeeded. Deities, relics of this time, utilize unstable elemental affinities to gain both protection, and weakness, to the elements. These skilled warriors can equip any piece of equipment found.

20,000,000 orns

Requires: Grand Ifrit, Great Leviathan, High Taranis, or Noble Gaia

Skill slots: 22

Preferred weapons:

Learns: Secrets of the elements

Passive skills: Demigod, Unstable Omnimancy, Second Chance, Mana Siphon, Life Siphon, Steadfast II


Skills Learned

Viperstrike Lvl 225, Sacreseal Lvl 225, Sacrestrike Lvl 225, Gloomseal Lvl 225, Gloomstrike Lvl 225, Lostseal Lvl 225, Loststrike Lvl 225, Viperseal Lvl 225, Gloomstrike II Lvl 235, Viperseal II Lvl 235, Viperstrike II Lvl 235, Sacreseal II Lvl 235, Sacrestrike II Lvl 235, Gloomseal II Lvl 235, Lostseal II Lvl 235, Loststrike II Lvl 235, Ultima Lvl 245, Ultima II Lvl 250

Gallia★10
Gilgamesh★10
Gallia★10
Gilgamesh★10
Gallia★10
Gilgamesh★10
Gallia★10
Gilgamesh★10
Gallia★10
Gilgamesh★10
Gallia★10
Gilgamesh★10

A seldomly encountered warrior who specializes in using their defenses as a weapon. This clas grows stronger with Ward upkeep and can convert their defenses into damage or regenerative effect. They can wield equipment of the warrior and are immune to arcane magic while resistant to powers of the dragons.

15,000,000 orns

Requires: Titanguard

Skill slots: 12

Preferred weapons: Swords, Polearms, Axes & Hammers

Learns: Ward-based skills

Passive skills: Bastille, Siphon Ward II, Second Chance, Steadfast II, Guardian


Skills Learned

Guarding Strikes III Lvl 225, Spiked Shield Lvl 225, Diffuse Ward Lvl 225, Ward of Balor II Lvl 230, Spiked Shield II Lvl 230, Diffuse Ward II Lvl 230, Diffuse Ward III Lvl 235, Spiked Shield III Lvl 240

Hera★10
Heretic★10
Hera★10
Heretic★10
Hera★10
Heretic★10
Hera★10
Heretic★10
Hera★10
Heretic★10
Hera★10
Heretic★10

Once followers of Apollyon, these exiled warlocks favor the more destructive magic and become stronger as their mana fades. They have attuned themselves to the basic elements and can wield equipment of the mage.

15,000,000 orns

Requires: Omnimancer/Omnimagus

Skill slots: 16

Preferred weapons: Staffs, Archistaffs

Learns: Destructive magic

Passive skills: Iconoclast, Omnimancy II, Mana Rush, Life Siphon, The Heretic


Skills Learned

Fey Flame V Lvl 225, Magic Hammer IV Lvl 225, Fey Frost V Lvl 225, Fey Spark V Lvl 225, Fey Tremor V Lvl 225, Magic Sword IV Lvl 225, Multi-flame III Lvl 230, Magic Dagger IV Lvl 230, Magic Arrow IV Lvl 230, Multi-frost III Lvl 230, Multi-spark III Lvl 230, Multi-tremor III Lvl 230, Magic Strikes IV Lvl 240, Fey Inferno Lvl 240, Fey Glacier Lvl 240, Fey Fulmination Lvl 240, Fey Cataclysm Lvl 240

Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10
Realmshifter★10

Masters of all that is clandestine, ancient Annwn's realmshifters have the ability to always find the cutting edge in battle. They can see in the dark, are immune to the powers of light & dark, and can wield equipment of the rogue.

15,000,000 orns

Requires: Nyx

Skill slots: 12

Preferred weapons: Greatbows, Swords, Curved swords, Bows, Daggers

Learns: -

Passive skills: High Tenacity, Resurgence, Recharge II, Mystic Feather, Realm's Light, Saboteur II


Skills Learned

Sortie Lvl 225, Realm Strikes Lvl 225, Osmostrikes II Lvl 225, Omnistrikes II Lvl 225, Evasive Strikes Lvl 230, Realmshift Lvl 230, Bloodshift Lvl 235

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